flangee77
An unlikely modular game framework
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An unlikely modular game framework
This framework is so unlikely that it probably shouldn't exist. At least you probably shouldn't use it at all! I mean, you can use it, of course. It's here, under the MIT License. So go ahead! But you would certainly be better off using other frameworks or even game engines, whether they are quadruple-A tier or free to use.
Before we go further, let's get something straight: this isn't a game engine. If an engine is like a full-course meal—prepared, plated, and ready to serve—this framework is more like a set of some ingredients and a recipe book (a recipe book that is missing a few pages). An engine offers everything you need, often at the cost of flexibility, as you're bound by its design and philosophy. For most developers, that's perfectly fine: engines are powerful, polished, and cater to almost any need you'll ever have, at least indirectly via possible workarounds, if not directly.
A framework, on the other hand, offers more freedom, but also requires more responsibility. It's a structured set of tools that you can use, but you'll still need to roll up your sleeves and cook up your own solutions. You're free to stay within the “frame” or step outside it when you need to, but there's no hand-holding or guarantees that everything you'll want is already there.
(To clear up any misunderstandings of a tired reader: enjoying the meal in the metaphor above means making a game, not playing it.)
Think of it this way: if engines are for those who want everything ready to go, and libraries are for those who want to piece everything together from scratch, a framework sits comfortably in the middle. It gives you tools, structure, and flexibility, but the rest is up to you.
Okay, okay, but what exactly is all this about, you ask? Haha, good question! I'll try to give a somewhat comprehensible answer to that, see my Personal Background and Intention.
And to answer the question of who might use this framework now, I will try to make a case distinction:
Now, I'm not here to start a big discussion about whether and when you should use which framework/engine or even build your own, but you see: there are “not many” reasons to use this framework. I've probably done a better job of convincing you to not use it than the other way around. But hey, maybe you're thinking, what kind of framework is so unlikely that its own creator argues against using it? I have to try this precisely because of that!
In this case, yes: Welcome, my friend!
The flangee77 framework is licensed under the general MIT License, which can be found specifically here.